This is a fantasy dungeon crawl using wilderness tiles from Red Dragon Gaming, dungeon tiles from DMB Games and the Swords and Wizardry “Old School D&D” rules.
The party consists of 6 fifth-level adventurers: GIMLIT SON OF GROIN (dwarf fighter), ST.JOHN WILDBLADDER III (human paladin), BELWINA (human female ranger), KRANOVAL (half-elf magic-user), THE BISHOP OF BATHENWELLS (human cleric) and FRITO BUGGER (hobbit thief).
Additionally there is Frito’s dog FIDO, KOBBE the Kobold who had attached himself to Kranoval and MISDORA BONRYNSDÖTTIR OAKENSHIELD the dwarven bard who had attached herself to Gimlit in the hope of writing some epic songs or sagas.
Having defeated the vampires, the party was extremely weak, so they fled the estate and returned via the temple to their Inn. The next day the party was visited by 3 senators accompanied by 6 guards. The city guard had finished clearing the estate but the party was rewarded with a small merchant's house that the vampires also owned. Unfortunately it was in the same poor state as the estate and would be expensive to renovate and run.
The party was also invited on a Wild Boar hunt although it was pointed out that Hobbits and Kobolds do not normally hunt and that even dwarves were a bit unusual.
Leaving Frito and Kobbe in the city to work out how to finance the house, the party left on the hunt after picking up their special boar spears.
They marched to the hunting grounds with Fido running wild and locating many a boar track. They built a fire and prepared to camp for the night.
The party camped for the night in three tents. They posted a watch, with Gimlit taking the first watch. Belwina took over from him. About half way through her watch, the camp was attacked by goblins. These the party drove off after taking slight losses.
The next day the party started to track the wild boar with Fido in the lead following. When they came to a river crossing the party were ambushed by another group of goblins, some of which were mounted on vicious wolves.
These were again driven off but the fights were beginning to take their toll on the party. So this time the party left Fido, with Belwina's help, track the fleeing goblins instead.
The goblin tracks led to a hillside in which was the entrance to an old abandoned mine. Led by their ranger, the party managed t sneak past the goblins patrolling in the woods just outside the entrance.
Gimlit send in his Jade Bulldog which reported back that there was a crossroads with two doors, The party entered and went to the right hand door. There Gimlit charged in and with his battleaxe he cut to pieces the goblins he found inside.
Goblins from the room across the passageway, heard the fighting and charged out to attack the rear of the party. Fido was surprised, but Wildbladder and the Bishop turned around to assist him in fighting the goblins.
Having first sent the jade bulldog scouting, the party preceded to the second crossroads. This time, while Gimlit and Belwia kicked i the first door, Wildbladder and the Bishop watched the door to the party's rear. The orcs were defeated without too much difficulty.
The passageway widened and terminated in a large double-door. Kranoval hasted Gimlit and Belwina.
Gimlit with the help of the other party members kicked the door, it made a loud booming noise and vibrated but didn't open. A second kick did the job, but now the party had announced their arrival.
Behind the doors was a pillared hall with a large throne. The room contained 4 trolls and what appeared to be an Orc chieftain. A vicious melee ensued. Wildbladder, Belwina, Gimlit and Bathenwells in the front line and Kranoval providing Magic Missile support from behind.
One troll was killed and Belwina rushed through the gap to attack another troll from behind.
This opened up a line-of-sight for Kranoval who fired a lightning bolt at the orc chieftain. The Orc was lucky and dodged the bolt, only being singed by it.
The now rather annoyed Orc, charged at Belwina from behind.
Fido now joined in the melee.
While the fight progressed, Misdora the bard moved further back out of the fight, took of her backpack and dived into it looking for torches. As dwarves can see underground without torches, they are not usually a priority so were thus kept at the bottom of the backpack.
Having lit her torches, Misdora ran forward and started setting fire to the bodies of the dead trolls. Wise in the lore of the world, Misdora knew that dead trolls will regenerate unless their corpses are burnt.
The fight continued around her.
The Bishop took a nasty hit from the remaining troll and went down. Wildbladder the Paladin, rushed forward, revived the Bishop by laying on hands, and then jump in front of the troll to shield the Bishop. Kranoval knelt down by the Bishop's side, pulled out a healing potion, and placed it gently to the Bishop's lips.
With the final troll killed and the other three smouldering nicely, the party turned to concentrate on the orc chieftain.
Deciding like the cowardly Falstaff, that discretion is the better part of valour, the orc chieftain drank a potion and beat a hasty retreat, fleeing through a door at the rear of the hall next to the throne.
The orc chieftain fled from the mine leaving the party alone.
The party followed the orc chieftain through the door into the room whee he lived. There they found his bed and all his living paraphernalia. The room was unkempt and dusty, as you would expect from an orc. There was one locked chest. Next to the chest was a chest-sized patch on the floor with no dust - the orc chieftain managed to get away with one of his chests.
The party even located the hidden trap-door through which the orc chieftain escaped them.
The next day, using Belwina's tracking skills, Fido's nose and Kranoval's sleep spell it was no problem for Gimlit to spear two Wild Boars.
The party returned to the city without further incident.